Events being ended early when a new event is introduced

Discussion in 'General Archive' started by kerykeion, Jun 6, 2014.

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  1. kerykeion

    kerykeion User

    Hi PirateLee,

    So earlier when the Circus Event was introduced today, my Biker Event ended 25 hours early and asked me to spend MM to complete it.

    I've seen other people complain of a similar bug and I'm not sure if you can do anything other than send it along to the BP team in charge of RC that this frustrating bug exists.

    ID is 1124844 just in case.
     
    Last edited: Jun 6, 2014
  2. I have also had this happen to me. I had 16 hours left on the flea market event and when the biker rally started it ended my event and asked me to spend MM to finish it.
     
  3. BKrst69

    BKrst69 User

    I am on level 17 and I have had the same problem as you or when I do a Event, it takes too long to produce what is needed if I do not have any in my warehouse or not enough. They should either shorten the production time or give more time on the Event, especially if there are players who do not have what is required in stock. Just saying..
     
  4. kerykeion

    kerykeion User

    Not at all necessary. I would have finished on time. I had 25 hours left to finish. The even was ended early automatically for me.
     
  5. PirateLee

    PirateLee Guest

    Really sorry this happened, I have placed the issue in the teams spreadsheet for bugs along with some ID numbers.
    Unfortunately we have no way of seeing or fixing a weekly event that is complete as it removes itself from the logs once the timer finishes (either correctly or in error as in your case), or the event is completed.

    Makes fixing it from my end impossible, but the team need to know about it as it is a real pest to go to all the trouble of finishing all the other bits only to get short changed at the end.:(:(:(
     
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