Castle Carlson

Discussion in 'Headquarters Archive' started by tassie-devil, Sep 23, 2015.

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  1. G`day Fellow Mayors,
    The Bug In the placement of the Castle Carlson has now been Fixed, and the team are working hard on other known bugs

    Your Rising Cities Team :)
     
    nika1980, Andrewjf and Estrid like this.
  2. G`day Mayors
    we have had some error messages this morning from several players so that we will revoke yesterday’s sync and check this problem again in detail.
    It’s important for us that all players have access to the game and to their playfields but due to the updated grid position, there might be problems now to access the game or several playfields when the castle has been placed according to its old grid position.
    This is why we are revoking yesterday’s sync. We will check the problem once again.
    Our dev team is trying to dive into the complex code base and that we are very sorry about the problems that are occurring.
    further update on this problem will be announced when the information becomes available
    Thank you very much and we are very sorry for any inconveniences!
    Your Rising Cities Team
     
    ivy87 likes this.
  3. G`day Mayors,
    we have re synced the Carlson Castle earlier today, the display problem is now fixed. Some other minor bugs have been found and fixed also.
    Your Rising Cities Team:)
     
    ivy87 and Andrewjf like this.
  4. Artisan

    Artisan Team Leader Team RisingCities

    In order to keep our forum organization, old threads need to be moved to Archive. They will be available there for you to reread whenever you need.



    [​IMG]
     
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