City Hall 4 residents and also minor changes.

Discussion in 'Headquarters Archive' started by -Wizz-, Nov 7, 2013.

Dear forum reader,

if you’d like to actively participate on the forum by joining discussions or starting your own threads or topics, please log into the game first. If you do not have a game account, you will need to register for one. We look forward to your next visit! CLICK HERE
Thread Status:
Not open for further replies.
  1. -Wizz-

    -Wizz- User

    Dear Majors,

    With the sync today a new mechanic for the City Hall Quest went online.
    The quest is not bugged.
    The City Hall Quests are now available when you are close to the needed amount of population you need for the quest-step.

    Before the sync the next step could be soon as soon as the step before was finished.
    This is why some of you can’t see the City Hall Quest anymore, but you can see and so the quests as soon as you are getting close to the needed amount of population.



    - All users have now four inhabitants less.

    Reason: changes after the new update today


    Previously there had to be due to technical reasons, be 4 inhabitants before you placed the first house. Those four inhabitants lived in the City Hall.
    This situation was finally fixed. The four inhabitants from the Town Hall removed. They are not needed anymore.
    No regular citizen was lost.

    Regards For your Rising Cities Team
     
Thread Status:
Not open for further replies.