Closing time for commercials

Discussion in 'General Archive' started by wizardelo, Mar 7, 2014.

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  1. wizardelo

    wizardelo User

    Hello,

    if there is one thing i hate in my city, is the little X over the commercials. sometimes i cannot keep up the supply with the demand so i run out of produce. it happens.... i can live with it until the next batch is done or until i decide to dip into my savings on the market.

    but what can i do if i want to make a cool screenshot, i dont want that X showing up, so i either gota move it to inventory and leave the place empty or, find another way to fill it just enough to remove the X

    so i was thinking we could have a closed/open commercial button where you could stil supply and just close it for sales. that way i can supply enough for the X so go away but it wont sell. this would be cool since commercials are good for mood production also if you got some extra power.

    i know its not on the priorities list, but its an idea. and maybe not that great since you can forget you closed the shop and keep playing without getting the revenue ...
     
    wildheart50122 likes this.
  2. Long time ago, near the start of my playing RC, I was thinking about a "view" screen when all "collect" "fill in" and similar signs above buildings would be switched off not to hinder the view of the city. So just another switch similar to foundation view or the switches in left hand menu.
     
  3. mmmmm, i could live with that nice thoughts norton :)
     
    wildheart50122 likes this.
  4. wizardelo

    wizardelo User

    great spin! i like
     
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