Energy and emergency deactivation issues

Discussion in 'General Archive' started by phoenix384, Dec 23, 2015.

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  1. phoenix384

    phoenix384 User

    I deactivated my emergency system temporarily to keep my production at 100% until I finish building a coal-fired power plant. (I upgraded my brick yard which pushed me down to 75% and I am out of permits for the small ones.) When I placed the emergency buildings in inventory the energy level went up to 100% as planned. However, I was still receiving emergency alerts so I took the emergency buildings out of inventory to hit the "deactivate" button again to see if that would help. Then I placed them back in inventory but the energy level did not go back up so now I am stuck at 75% production and I am still receiving emergency alerts. How can I get my energy level back to what it should be?
     
  2. Hi phoenix, if you have deactivated your ers and you are still getting emergencies, it is most likely a display problem. clearing your cache flash etc and rebooting your computer should fix that problem. pesonally i dumped the ers system a couple of years agoand have found my game is better for it. if your mood power supplies are low you should have improvements in your inventory you can use those along with the decos that you gain, to fix your energy level you can place some of your buildings in the inventory then collect your goods from your mills and farms etc then replace them into the game
     
  3. phoenix384

    phoenix384 User

    Thanks for the reply. I cleared my cache and it helped with the emergency alerts.

    Is there any way to get the energy effects of the emergency buildings removed? It is still deducting the 25 pts per building even though they are not on the playing field. I had to put several of my houses into the inventory to get to 100% when, prior to taking the emergency system out of inventory and then putting it back in inventory again, everything was on the playing field and functioning at 100%. Nothing was added or upgraded since then so the energy level should be the same as it was before.
     
  4. Nothing further here closed
     
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