Event for 26/07/2013 The Flea Market

Discussion in 'Headquarters Archive' started by -Wizz-, Nov 7, 2013.

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  1. -Wizz-

    -Wizz- User

    Weekly quest
    This week we have a weekly quest: The Flea Market.

    We have 5 steps again to challenge, with 2 goods to produce, 3 drop items and 1 boulder on the streets.

    Overview

    General balance approach for the Flea Market
    · The Flea Market is accessible from 26.07.2013 14:00 CET – 28.07.2013 22:00 CET and lasts 72h.
    · The Flea Market has 5 challenges
    · The Flea Market is available in two difficulties: Level 8-14 and Level 15-35

    Level 8-14

    · Challenge 1:
    o Asks for 40 Trusses and 80 Trunk (Lumbermill 4h, basic outcome: 40/80/160, PP costs 120/180/270)
    o The reward consists of 500 XP, 1500 CC and 50 Lumber

    · Challenge 2:
    o Asks for 400 Tomatoes and 120 Carrots (Farm 4h, basic outcome: 40/80/160, PP costs 120/180/270)
    o The reward consists of 750 XP, 1500 PP and 2x “Washer” improvement (common)

    · Challenge 3:
    o Asks for 200 Teddy’s (Worker Drop) and 200 Vases (Capitalist Drop)
    o The reward consists of 1000 XP, 5 X-Presso and 2x “Solar Panels” improvement (epic)
    o Spawn Junk (Boulder Drop)

    · Challenge 4:
    o Asks for 200 Jewelry (Capitalist Drop)
    o The reward consists of 1500 XP, 10 X-Presso and 1x “Game Console” improvement (legendary)
    o Spawn Junk (Boulder Drop)

    · Challenge 5:
    o Asks for 500 Junk (Boulder Drop)
    o The reward consists of 2500 XP, 15000CC and 1 Permission for “Tenement” (exclusive level 10 residential building, 50% better than standard worker buildings, workers only/rent = PP)


    Level 15-35

    · Challenge 1:
    o Asks for 200 Trusses and 400 Trunk (Lumbermill 4h, basic outcome: 40/80/160, PP costs 120/180/270)
    o The reward consists of 1000 XP, 5000CC and 2x “Dishwasher” improvement (common)

    · Challenge 2:
    o Asks for 2500 Tomatoes and 800 Carrots (Farm 4h, basic outcome: 40/80/160, PP costs 120/180/270)
    o The reward consists of 2000 XP, 2500 EP and 2x “Game Console” improvement (rare)

    · Challenge 3:
    o Asks for 200 Teddy’s (Worker Drop) and 200 Vases (Capitalist Drop)
    o The reward consists of 3500 XP, 10 X-Presso and 2x “Pool Table” improvement (epic)
    o Spawn Junk (Boulder Drop)

    · Challenge 4:
    o Asks for 200 Jewelry (Capitalist Drop)
    o The reward consists of 5000 XP, 5 MM and 1x “Refrigerator” improvement (legendary)
    o Spawn Junk (Boulder Drop)

    · Challenge 5:
    o Asks for 500 Junk (Boulder Drop)
    o The reward consists of 7500 XP, 25 000EP and 1 permissions for “Tenement” (exclusive level 10 residential building, 50% better than standard worker buildings, workers only/rent = PP)


    Good to produce

    Carrots
    [​IMG]

    Trunk
    [​IMG]


    Drop Items:
    Teddy (Drops out from workers residential)
    [​IMG]

    Vases (Drops out from capitalists residential)
    [​IMG]

    Jewelry (Drops out from capitalists residential)

    [​IMG]


    Street Boulder:
    Junk (Spawns on the street)
    [​IMG]

    The street boulder (Junk) will already spawn from the 3rd step on. Also on the 4th step. But you will need it on the last Step 5!
    That means that you can collect them from the 3rd step on.


    We hope you all have fun.:D
     
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