Inventory issue after maintenance.

Discussion in 'General Archive' started by amaliagranata, Feb 20, 2014.

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  1. After today's maintenance my city mood and energy levels have changed (check here), and now my energy is below 75%, which means that the manufacturing facilities are not producing to their total capacity.

    Before harvesting products, I decided to put some buildings in the inventory to try to reach a level of energy above 75%.

    Then I found that the inventory has an issue too.

    I tried this in the city and also on the coast:
    • Put a building in the inventory. Check city mood/energy -> no change!:confused:
    Then:
    • Refresh page. Building appears in the field and it's no longer in the inventory. Check city mood/energy -> no change.
    or
    • Switch playfield. Check city mood/energy -> no change! Check inventory: building is there. I can take it out and try to put it in the field (I didn't actually put it, just moved it around. It recognised connections to roads, obstacles and types of land). Switch to original playfield. Building is back in the field!:confused: Check city mood/energy -> no change! Check inventory: building is also there!!:eek: Again, I can take it out of the inventory, and as before it seems that I can put it in the field. And again, didn't do it because I don't want to make things worse!:mad:
    Until they fix the mood/energy problem, I have to run my city without maximum production output because there is no way I can reduce the energy use and I don't want to build another power plant yet.:mad:
     
    Last edited: Feb 20, 2014
  2. -Wizz-

    -Wizz- User

    This issue has already been reported and its being investigated. As soon as a fix is available it will be released into the game.
     
  3. Thanks!
     
  4. -Wizz-

    -Wizz- User

    This issue should now be solved.
     
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